pc-keyboard
A simple driver for handling PC keyboards, with both Scancode Set 1 (when running on a PC) and Scancode Set 2 support (when reading a PS/2 keyboard output directly).
Supports:
- Scancode Set 1 (from the i8042 PC keyboard controller)
- Scancode Set 2 (direct from the AT or PS/2 interface keyboard)
- Several keyboard layouts:
Name | No. Keys | Description | Link |
---|---|---|---|
Us104Key |
101/104 | North American standard English | Wikipedia |
Uk105Key |
102/105 | United Kingdom standard English | Wikipedia |
Azerty |
102/105 | Typically used in French locales | Wikipedia |
De105Key |
102/105 | German layout | Wikipedia |
FiSe105Key |
102/105 | Finnish/Swedish layout | Wikipedia |
No105Key |
102/105 | Norwegian layout | Wikipedia |
Jis109Key |
106/109 | JIS 109-key layout (Latin chars only) | Wikipedia |
Colemak |
101/104 | A keyboard layout designed to make typing more efficient and comfortable | Wikipedia |
Dvorak104Key |
101/104 | The more 'ergonomic' alternative to QWERTY | Wikipedia |
DVP104Key |
101/104 | Dvorak for Programmers | Wikipedia |
101/104 keys is ANSI layout (wide Enter key) and 102/105 keys is ISO layout (tall Enter key). The difference between 101 and 104 (and between 102 and 105) comes from the two Windows keys and the Menu key that were added when Windows 95 came out. JIS keyboards have extra keys, added by making the space-bar and backspace keys shorter.
Usage
There are three basic steps to handling keyboard input. Your application may bypass some of these.
Ps2Decoder
- converts 11-bit PS/2 words into bytes, removing the start/stop bits and checking the parity bits. Only needed if you talk to the PS/2 keyboard over GPIO pins and not required if you talk to the i8042 PC keyboard controller.ScancodeSet
- converts from Scancode Set 1 (i8042 PC keyboard controller) or Scancode Set 2 (raw PS/2 keyboard output) into a symbolicKeyCode
and an up/downKeyState
.EventDecoder
- converts symbolicKeyCode
andKeyState
into a Unicode characters (where possible) according to the currently selectedKeyboardLayout
.
There is also Keyboard
which combines the above three functions into a single object.
See the examples
folder for more details.
Documentation
Keycodes
This crate uses symbolic keycodes to abstract over Scancode Set 1 and Scancode
Set 2. They represented by the KeyCode
enum. The scancodes can come from one of three supported keyboards: 102/105 key ISO, 101/104 key ANSI and 106/109-key JIS.
102/105 key ISO
This is the mapping of KeyCode
to a 102/105-key ISO keyboard:
┌────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┐
│Esc │ │ F1 │ F2 │ F3 │ F4 │ │ F5 │ F6 │ F7 │ F8 │ │ F9 │F10 │F11 │F12 │ │PrSc│Scrl│PBrk│
└────┘ └────┴────┴────┴────┘ └────┴────┴────┴────┘ └────┴────┴────┴────┘ └────┴────┴────┘
┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬─────────┐ ┌────┬────┬────┐ ┌────┬────┬────┬────┐
│Oem8│Key1│Key2│Key3│Key4│Key5│Key6│Key7│Key8│Key9│Key0│Oem─│Oem+│Backspace│ │Inse│Home│PgUp│ │NumL│Num/│Num*│Num─│
├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬────────┤ ├────┼────┼────┤ ├────┼────┼────┼────┤
│ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │Oem4│Oem6│ Enter │ │Dele│End │PgDo│ │Num7│Num8│Num9│ │
├─────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┐ │ └────┴────┴────┘ ├────┼────┼────┤Num+│
│CapsLo│ A │ S │ D │ F │ G │ H │ J │ K │ L │Oem1│Oem3│Oem7│ │ │Num4│Num5│Num6│ │
├────┬─┴───┬┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴────┴───────┤ ┌────┐ ├────┼────┼────┼────┤
│LShf│Oem5 │ Z │ X │ C │ V │ B │ N │ M │OemC│OemP│Oem2│ RShift │ │ Up │ │Num1│Num2│Num3│ │
├────┴┬────┴┬──┴──┬─┴────┴────┴────┴────┴────┴───┬┴────┴────┴┬──────┬──────┤ ┌────┼────┼────┐ ├────┴────┼────┤Num │
│LCtrl│LWin │ Alt │ Space │AltGr│RWin │ Menu │RCtrl │ │Left│Down│Righ│ │Num0 │NumP│Ente│
└─────┴─────┴─────┴──────────────────────────────┴─────┴─────┴──────┴──────┘ └────┴────┴────┘ └─────────┴────┴────┘
The 102-key is missing LWin
, RWin
, and Menu
.
(Reference: https://kbdlayout.info/KBDUK/scancodes+virtualkeys?arrangement=ISO105)
101/104 key ANSI
This is the mapping of KeyCode
to a 101/104-key ANSI keyboard:
┌────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┐
│Esc │ │ F1 │ F2 │ F3 │ F4 │ │ F5 │ F6 │ F7 │ F8 │ │ F9 │F10 │F11 │F12 │ │PrSc│Scrl│PBrk│
└────┘ └────┴────┴────┴────┘ └────┴────┴────┴────┘ └────┴────┴────┴────┘ └────┴────┴────┘
┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬─────────┐ ┌────┬────┬────┐ ┌────┬────┬────┬────┐
│Oem8│Key1│Key2│Key3│Key4│Key5│Key6│Key7│Key8│Key9│Key0│Oem─│Oem+│Backspace│ │Inse│Home│PgUp│ │NumL│Num/│Num*│Num─│
├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬────────┤ ├────+────+────┤ ├────┼────┼────┼────┤
│ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │Oem4│Oem6│ Oem7 │ │Dele│End │PgDo│ │Num7│Num8│Num9│ │
├─────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴────────┤ └────┴────┴────┘ ├────┼────┼────┤Num+│
│CapsLo│ A │ S │ D │ F │ G │ H │ J │ K │ L │Oem1│Oem3│ Enter │ │Num4│Num5│Num6│ │
├──────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴────────────┤ ┌────┐ ├────┼────┼────┼────┤
│ LShift │ Z │ X │ C │ V │ B │ N │ M │OemC│OemP│Oem2│ RShift │ │ Up │ │Num1│Num2│Num3│ │
├─────┬───┴─┬──┴──┬─┴────┴────┴────┴────┴────┴───┬┴────┴────┴┬──────┬──────┤ ┌────┼────┼────┐ ├────┴────┼────┤Num │
│LCtrl│LWin │ Alt │ Space │AltGr│RWin │ Menu │RCtrl │ │Left│Down│Righ│ │Num0 │NumP│Ente│
└─────┴─────┴─────┴──────────────────────────────┴─────┴─────┴──────┴──────┘ └────┴────┴────┘ └─────────┴────┴────┘
Note that the Oem5
key is missing on the 104-key ANSI keyboard.
The 101-key is also missing LWin
, RWin
, and Menu
.
(Reference: https://kbdlayout.info/KBDUK/scancodes+virtualkeys?arrangement=ANSI104)
106/109 key JIS
This is the mapping of KeyCode
to a 106/109-key JIS keyboard:
┌────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┬────┐ ┌────┬────┬────┐
│Esc │ │ F1 │ F2 │ F3 │ F4 │ │ F5 │ F6 │ F7 │ F8 │ │ F9 │F10 │F11 │F12 │ │PrSc│Scrl│PBrk│
└────┘ └────┴────┴────┴────┘ └────┴────┴────┴────┘ └────┴────┴────┴────┘ └────┴────┴────┘
┌────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┬────┐ ┌────┬────┬────┐ ┌────┬────┬────┬────┐
│Oem8│Key1│Key2│Key3│Key4│Key5│Key6│Key7│Key8│Key9│Key0│Oem─│Oem+│Om13│BkSp│ │Inse│Home│PgUp│ │NumL│Num/│Num*│Num─│
├────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬────────┤ ├────┼────┼────┤ ├────┼────┼────┼────┤
│ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │Oem4│Oem6│ Enter │ │Dele│End │PgDo│ │Num7│Num8│Num9│ │
├─────┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┬───┴┐ │ └────┴────┴────┘ ├────┼────┼────┤Num+│
│CapsLo│ A │ S │ D │ F │ G │ H │ J │ K │ L │Oem1│Oem3│Oem7│ │ │Num4│Num5│Num6│ │
├──────┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴──┬─┴────┴───────┤ ┌────┐ ├────┼────┼────┼────┤
│LShift │ Z │ X │ C │ V │ B │ N │ M │OemC│OemP│Oem2│Oem12 │RShift │ │ Up │ │Num1│Num2│Num3│ │
├─────┬───┴─┬──┴──┬─┴───┬┴────┴────┴────┴────┴┬───┴─┬──┴──┬─┴──┬───┴┬──────┤ ┌────┼────┼────┐ ├────┴────┼────┤Num │
│LCtrl│LWin │LAlt │Oem9 │ Space Bar │Oem10│Oem11│RWin│Menu│RCtrl │ │Left│Down│Righ│ │Num0 │NumP│Ente│
└─────┴─────┴─────┴─────┴─────────────────────┴─────┴─────┴────┴────┴──────┘ └────┴────┴────┘ └─────────┴────┴────┘
Note that the Oem5
is missing on the 109-key JIS layout, but Oem9
(Muhenkan), Oem10
(Henkan/Zenkouho), Oem11
(Hiragana/Katakana), Oem12
(Backslash) and Oem13
(¥) are added.
The 106-key is missing LWin
, RWin
, and Menu
.
(Reference: https://kbdlayout.info/KBDUK/scancodes+virtualkeys?arrangement=OADG109A)
Conversion Table
Scancode Set 1 and Scancode Set 2 can be losslessly converted. Indeed, this is what the i8042 keyboard controller in your PC does - it takes Scancode Set 2 from the keyboard and provides Scancode Set 1 to the Operating System. This allowed them to change the keyboard design without breaking compatibility with any MS-DOS applications that read raw scancodes from the keyboard.
This table shows the correspondence between our symbolic KeyCode, Scancode Set 1
and Scancode Set 2. We may extend this in the future to also handle USB HID
Scancodes. Any codes prefixed 0xE0
or 0xE1
are extended multi-byte
scancodes. Typically these are keys that were not on the IBM PC and PC/XT
keyboards so they they were added in such a way that if you ignored the 0xE0,
you got a reasonable result anyway. For example ArrowLeft
is 0xE04B
in
Scancode Set 1 because Numpad4
is 0x4B
and that was the left-arrow key on an
IBM PC or PC/XT.
Symbolic Key | Scancode Set 1 | Scancode Set 2 |
---|---|---|
Escape | 0x01 | 0x76 |
F1 | 0x3B | 0x05 |
F2 | 0x3C | 0x06 |
F3 | 0x3D | 0x04 |
F4 | 0x3E | 0x0C |
F5 | 0x3F | 0x03 |
F6 | 0x40 | 0x0B |
F7 | 0x41 | 0x83 |
F8 | 0x42 | 0x0A |
F9 | 0x43 | 0x01 |
F10 | 0x44 | 0x09 |
F11 | 0x57 | 0x78 |
F12 | 0x58 | 0x07 |
PrintScreen | 0xE037 | 0xE07C |
SysRq | 0x54 | 0x7F |
ScrollLock | 0x46 | 0x7E |
PauseBreak | -- | -- |
- | -- | -- |
Oem8 | 0x29 | 0x0E |
Key1 | 0x02 | 0x16 |
Key2 | 0x03 | 0x1E |
Key3 | 0x04 | 0x26 |
Key4 | 0x05 | 0x25 |
Key5 | 0x06 | 0x2E |
Key6 | 0x07 | 0x36 |
Key7 | 0x08 | 0x3D |
Key8 | 0x09 | 0x3E |
Key9 | 0x0A | 0x46 |
Key0 | 0x0B | 0x45 |
OemMinus | 0x0C | 0x4E |
OemPlus | 0x0D | 0x55 |
Backspace | 0x0E | 0x66 |
Insert | 0xE052 | 0xE070 |
Home | 0xE047 | 0xE06C |
PageUp | 0xE049 | 0xE07D |
NumpadLock | 0x45 | 0x77 |
NumpadDivide | 0xE035 | 0xE04A |
NumpadMultiply | 0x37 | 0x7C |
NumpadSubtract | 0x4A | 0x7B |
- | -- | -- |
Tab | 0x0F | 0x0D |
Q | 0x10 | 0x15 |
W | 0x11 | 0x1D |
E | 0x12 | 0x24 |
R | 0x13 | 0x2D |
T | 0x14 | 0x2C |
Y | 0x15 | 0x35 |
U | 0x16 | 0x3C |
I | 0x17 | 0x43 |
O | 0x18 | 0x44 |
P | 0x19 | 0x4D |
Oem4 | 0x1A | 0x54 |
Oem6 | 0x1B | 0x5B |
Oem5 | 0x56 | 0x61 |
Oem7 | 0x2B | 0x5D |
Delete | 0xE053 | 0xE071 |
End | 0xE04F | 0xE069 |
PageDown | 0xE051 | 0xE07A |
Numpad7 | 0x47 | 0x6C |
Numpad8 | 0x48 | 0x75 |
Numpad9 | 0x49 | 0x7D |
NumpadAdd | 0x4E | 0x79 |
- | -- | -- |
CapsLock | 0x3A | 0x58 |
A | 0x1E | 0x1C |
S | 0x1F | 0x1B |
D | 0x20 | 0x23 |
F | 0x21 | 0x2B |
G | 0x22 | 0x34 |
H | 0x23 | 0x33 |
J | 0x24 | 0x3B |
K | 0x25 | 0x42 |
L | 0x26 | 0x4B |
Oem1 | 0x27 | 0x4C |
Oem3 | 0x28 | 0x52 |
Return | 0x1C | 0x5A |
Numpad4 | 0x4B | 0x6B |
Numpad5 | 0x4C | 0x73 |
Numpad6 | 0x4D | 0x74 |
- | -- | -- |
LShift | 0x2A | 0x12 |
Z | 0x2C | 0x1A |
X | 0x2D | 0x22 |
C | 0x2E | 0x21 |
V | 0x2F | 0x2A |
B | 0x30 | 0x32 |
N | 0x31 | 0x31 |
M | 0x32 | 0x3A |
OemComma | 0x33 | 0x41 |
OemPeriod | 0x34 | 0x49 |
Oem2 | 0x35 | 0x4A |
RShift | 0x36 | 0x59 |
ArrowUp | 0xE048 | 0xE075 |
Numpad1 | 0x4F | 0x69 |
Numpad2 | 0x50 | 0x72 |
Numpad3 | 0x51 | 0x7A |
NumpadEnter | 0xE01C | 0xE075 |
- | -- | -- |
LControl | 0x1D | 0x14 |
LWin | 0xE05B | 0xE01F |
LAlt | 0x38 | 0x11 |
Spacebar | 0x39 | 0x29 |
RAltGr | 0xE038 | 0xE011 |
RWin | 0xE05C | 0xE027 |
Apps | 0xE05C | 0xE02F |
RControl | 0xE01D | 0xE014 |
ArrowLeft | 0xE04B | 0xE06B |
ArrowDown | 0xE050 | 0xE072 |
ArrowRight | 0xE04D | 0xE074 |
Numpad0 | 0x52 | 0x70 |
NumpadPeriod | 0x53 | 0x71 |
- | -- | -- |
Oem9 | 0x7B | 0x67 |
Oem10 | 0x79 | 0x64 |
Oem11 | 0x70 | 0x13 |
Oem12 | 0x73 | 0x51 |
Oem13 | 0x7D | 0x6A |
- | -- | -- |
PrevTrack | 0xE010 | 0xE015 |
NextTrack | 0xE019 | 0xE04D |
Mute | 0xE020 | 0xE023 |
Calculator | 0xE021 | 0xE02B |
Play | 0xE022 | 0xE034 |
Stop | 0xE024 | 0xE03B |
VolumeDown | 0xE02E | 0xE021 |
VolumeUp | 0xE030 | 0xE032 |
WWWHome | 0xE032 | 0xE03A |
TooManyKeys | -- | 0x00 |
PowerOnTestOk | -- | 0xAA |
RControl2 | 0xE11D | 0xE114 |
RAlt2 | 0xE02A | 0xE012 |
Note 1: PauseBreak
does not have a scancode because it's something we infer from a
sequence of other keypresses (NumLock
with RControl2
held).
Note 2: SysReq
doesn't have a key on the diagram, because the scancode is
only generated when you do Alt
+ PrintScreen
.
Minimum Supported Rust Version (MSRV)
This crate is guaranteed to compile on stable Rust 1.61 and up. It might compile with older versions but that may change in any new patch release.
Changelog
There is a changelog in CHANGELOG.md.
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you shall be licensed as above, without any additional terms or conditions.
Code of Conduct
Contribution to this crate is organized under the terms of the Rust Code of Conduct, the maintainer of this crate, the Rust Embedded Community, promises to intervene to uphold that code of conduct.